XR, or Extended Reality, is an umbrella term that encompasses a range of immersive technologies that are used to create more engaging and interactive experiences. These technologies include Virtual Reality (VR), which is a computer-generated simulation that immerses the user in a virtual environment; Augmented Reality (AR), which overlays digital information onto the real world; and Mixed Reality (MR), which blends elements of both VR and AR to create an interactive experience that combines real and virtual elements.
XR technologies are used in a variety of industries, from entertainment and gaming to education and training. In entertainment, XR can be used to create immersive experiences that transport users to different worlds and environments. In education, XR can be used to create interactive learning experiences that engage students and make learning more fun and engaging. In training, XR can be used to create realistic simulations that help users learn new skills and practice complex tasks.
One of the key benefits of XR technologies is their ability to create more engaging and interactive experiences. By immersing users in virtual or augmented environments, XR can create a sense of presence and engagement that is difficult to achieve with traditional media. XR can also be used to create more personalized experiences that are tailored to the individual user's needs and preferences.
AR overlays digital information onto the physical world, VR immerses users in a completely digital environment, and MR combines aspects of AR and VR, allowing users to interact with digital objects in a physical space.
Some popular examples of XR technology include Pokemon Go (AR), Oculus Rift (VR), and HoloLens (MR).
XR technology is being used in a variety of fields, including entertainment, education, healthcare, and retail. Some practical applications of XR include training simulations, virtual tours, and remote collaboration.
Pokemon Go: an AR game that overlays digital creatures onto the physical world.
Oculus Rift: a VR headset that immerses users in a digital environment.
HoloLens: a MR headset that allows users to interact with digital objects in a physical space.
"Extended Reality (XR): The New Frontier of Technology" by Forbes
"What is XR?" by Virtual Reality Society
"The Ultimate Guide to Extended Reality (XR) Technology" by TechEmergence